We're two friends who make an unusually good team. For a few decades we’ve both helped game studios, brands and agencies creating delightful interfaces and visuals that tickle the imagination.
We're two friends who make an unusually good team. For a few decades we’ve both helped game studios, brands and agencies creating delightful interfaces and visuals that tickle the imagination.
We're two friends who make an unusually good team. For a few decades we’ve both helped game studios, brands and agencies creating delightful interfaces and visuals that tickle the imagination.
Here’s a few examples of work we’ve done in the past.
Here’s a few examples of work we’ve done in the past.
Here’s a few examples of work we’ve done in the past.
exoborne
Several years of work for upcoming extraction shooter game Exoborne. Developed by Malmö based game studio Sharkmob.
Several years of work for upcoming extraction shooter game Exoborne. Developed by Malmö based game studio Sharkmob.
Direction • visual design • UX & UI Design • Iconography
the division
Several years of work for blockbuster game The Division 1 & 2. Developed by Malmö based game studio Massive (Ubisoft).
Several years of work for blockbuster game The Division 1 & 2. Developed by Malmö based game studio Massive (Ubisoft).
Direction • visual design • UX & UI Design • Iconography